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1. More Group PvE or Encouraging New Player Group PvE - in Player Features and Ideas Discussion [original thread]
This is a sandbox game, you want group PvE create a Corp based on running PvE
- by Torrent Talon - at 2016.01.02 19:19:54
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2. Isn't it about time you fix Minnie HACs CCP?? - in Player Features and Ideas Discussion [original thread]
Vimsy Vortis wrote: My natural instinct with everything is to buffer fit it. But when I did that with a muninn the result was I basically just had a rupture that cost ten times as much. It's just not worth using. You forget the tracking bon...
- by Torrent Talon - at 2016.01.02 19:07:43
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3. Isn't it about time you fix Minnie HACs CCP?? - in Player Features and Ideas Discussion [original thread]
Vimsy Vortis wrote: The Muninn is just awful. Like pre-buff Deimos awful. You can't fit anything to it, it has a rubbish tank and it has wet noodle DPS. You're unironically better off in a rupture, it's basically the same and if you die people...
- by Torrent Talon - at 2016.01.02 18:09:06
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4. WTB PVP Starter. 5b max - in Character Bazaar [original thread]
i have 3 chars available, they are logistics capable with mediocre/good support skills http://eveboard.com/pilot/Discord_Prime
http://eveboard.com/pilot/Harp_Prime
http://eveboard.com/pilot/Seer_Prime
pw: 123
- by Torrent Talon - at 2015.12.06 11:09:31
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5. GÖÿ WTB GÖÿ Unfinished Projects | 5B Budget - in Character Bazaar [original thread]
i have 3 toons that are nearing logi V and need a dust up on their support skills, here's the eveboards. http://eveboard.com/pilot/Discord_Prime
http://eveboard.com/pilot/Harp_Prime
http://eveboard.com/pilot/Seer_Prime
passwords are 123...
- by Torrent Talon - at 2015.12.06 11:05:33
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6. Recruiting those looking to develop Guerrilla PvP tactics. - in Alliance and Corporation Recruitment Center [original thread]
As the name implies Partial Guidance will give you the option to run amok with no strings attached (sort of) We are a faction warfare corp based in Heimatar/Metropolis low-sec and our aim is to secure space within our factions control from would-...
- by Torrent Talon - at 2015.10.27 15:35:15
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7. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
CCP, If you need to fund your company with these shoddy tactics you really need to look at the root of the problem you're having, which is game design, have you not noticed since hiring fozzie and rise and other unmentioned devs that your game h...
- by Torrent Talon - at 2015.10.17 22:10:49
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8. Heat Sink module - in Player Features and Ideas Discussion [original thread]
T3's have a heat reduction on the ship skill fyi
- by Torrent Talon - at 2015.08.28 17:04:20
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9. Ship scanning - Suspect Flag - in Live Events Discussion [original thread]
Go back to wow or htfu if you war-dec people who don't want to fight they stay docked till you drop the dec and if you dec people who want to fight they only undock when they know they will take little to no losses, this is a sandbox, if you want ...
- by Torrent Talon - at 2015.08.28 16:56:51
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10. Dear CCP: Check yourself, because you're wrecking yourself - in EVE General Discussion [original thread]
Well really i meant to infer a sense that CCP has simply forgotten or simply ignored some of its previous approaches to deploying content, t3d's are actually an amazing addition i will say that, allowing smaller/less experienced groups to have som...
- by Torrent Talon - at 2015.08.01 08:19:02
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11. Dear CCP: Check yourself, because you're wrecking yourself - in EVE General Discussion [original thread]
Hey there, I've been playing EvE since 2009, been through all walks of eve life in one form of another and i still enjoy the game, but what i see you doing to this game with it's development model and your approach to marketing is transitioning t...
- by Torrent Talon - at 2015.07.24 07:41:18
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12. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
so who tipped the server?
- by Torrent Talon - at 2015.07.15 20:14:30
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13. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
not trying to be pedantic, but to fit the current missile enhancing modules, should these not be called 'ballistic guidance enhancer/computer'
- by Torrent Talon - at 2015.07.06 18:10:34
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14. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
I'm all for things that add clarity to the game, but this clutters the hell out of making sense of grid for me.
- by Torrent Talon - at 2015.05.14 02:49:56
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15. New UI icons feedback - in Test Server Feedback [original thread]
I'm all for things that add clarity to the game, but this clutters the hell out of making sense of grid for me.
- by Torrent Talon - at 2015.05.12 14:00:48
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16. Players Police. - in EVE General Discussion [original thread]
XeX Znndstrup wrote: It's the idea. We vote for a CSM. It could be interesting to vote for police members paid by the community to protect their diary life in space. It could be interesting to vote for police members paid by the community ...
- by Torrent Talon - at 2014.12.09 01:36:03
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17. Rigs and the resistance compensation skills - in Player Features and Ideas Discussion [original thread]
what i'm advocating here is simply that em/explosive/thermal/kinetic compensation skills affect the % resist given from rigs, nothing else, to add a bit more choice when fitting ships....
- by Torrent Talon - at 2014.06.16 21:33:00
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18. Rigs and the resistance compensation skills - in Player Features and Ideas Discussion [original thread]
Let me clarify, my idea is for rigs to be affected by the resist bonus on compensation skills but as a drawback they'd stack with passive paltings/membranes giving you more choices/decisions to make when fitting/rigging
- by Torrent Talon - at 2014.06.16 15:40:00
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19. Rigs and the resistance compensation skills - in Player Features and Ideas Discussion [original thread]
with the advent of the removal of the bonus on invulnerability fields I feel as if it would be beneficial that rigs were affected by the compensation skills
- by Torrent Talon - at 2014.06.15 18:55:00
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20. Tactical shield manipulation - in Skill Discussions [original thread]
actually you'd be surprised, if you have the skill at level 4 and you're shield tanked with no DC and an arty ship alphas you and does pen, then you'd pop with 5% shield left, more useful in incursions than anything really
- by Torrent Talon - at 2014.05.19 12:18:00
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